Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| visualnovel:problems [2024/12/22 07:11] – latest changes yesvnsonlinux | visualnovel:problems [2025/08/17 04:41] (current) – mention Gamescope crashing since color management protocol, offer workaround yesvnsonlinux | ||
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| < | < | ||
| - | You can also specify Japanese Locale inside of Lutris in the game's settings under the **System Options** tab, or globally in Lutris in **Preferences**. | + | You can also specify Japanese Locale inside of Lutris in the game's settings under the **System Options** tab, or globally in Lutris in **Preferences** |
| - | + | ||
| - | There is currently no way to use Japanese Locale for Lutris' | + | |
| === Mangled Filenames === | === Mangled Filenames === | ||
| Line 280: | Line 278: | ||
| <code bash> | <code bash> | ||
| gamescope -- wine < | gamescope -- wine < | ||
| + | </ | ||
| + | |||
| + | Note that for GNOME, Hyprland, and other Wayland compositors that are lacking a certain feature, Gamescope will crash. [[https:// | ||
| + | |||
| + | <code bash> | ||
| + | gamescope --backend sdl -- wine < | ||
| </ | </ | ||